0 votes

Is it possible to create an instance of Godot Engine as a module in another program?

What I'd like to do is use Godot Engine as a 3D renderer for a 3D model import/export program I'm working on. To this end I'd like to use GTK3 as a GUI, and so I'd like a way to initialize the engine from another program's main function, and then manipulate the scene.



in Engine by (12 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.