How to handle very very large scenes? (ChunkSystem?)

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:bust_in_silhouette: Asked By Jean18518

Hi guys,
I want to create very large scenes. When I want to load this scene… yeah, the game crashes.

So I am thinking about chunks, which will be loaded and unloaded after some time.
Does anyone have some ideas how to implement this?
(Just hiding it in the scene doesn’t work)

Have a nice day :slight_smile:

Interested in this too…

s1mb10t3 | 2018-12-12 16:48