+1 vote

I'm developing a game with Godot 3 and I have a TextEdit node where the users can write their usernames.

The screen is landscape mode and the TextEdit input is almost at the bottom of the screen, when a user clicks the input on a mobile device, the virtual keyboard appears so they are able to write but:

  • The keyboard appears over the input, so the user doesn't know what he is typing

My questions are:

  • Do I need to manually move the input to the top of the screen while the virtual keyboard is present?
  • Is there a way to automatically manage this ?
  • Am I doing something wrong, or is there a better way to achieve this ?
asked May 25 in Engine by AlvaroAV (57 points)

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