0 votes

Hey!

I would like to use DLLs (or other kind of dynamic libraries) for my project. My first problem is that even if i connected my solution to Godot and using VS2017, when creating a new project inside the solution the new project can't find Godot, unlike the base project. And after that i can't find a way to implement my DLLs into my Godot project. I would appreciate some help!

Thanks!

asked May 22 in Engine by Gettokiwi (16 points)

1 Answer

0 votes

The recommended way is to use GDNative

https://github.com/GodotNativeTools/godot_headers

answered Jul 20 by hungrymonkey (387 points)
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