0 votes

I have a global singleton script, where i keep my Health variable. I acess this variable from another script inside this scene. After i use get_tree().reload_current_scene(), my Health variable in the second script still have the same value like it was before scene reloading despite any further checks and changes in it. Why? How can i refresh all my variables after
get_tree().reload_current_scene()?

asked May 19, 2018 in Engine by Azirov (15 points)

1 Answer

+1 vote
Best answer

Singleton is a persistent way to save values between scenes, so you need reset all your values before you call gettree().reloadcurrent_scene() and that's all

answered May 19, 2018 by Gerardo Gonzalez (140 points)
selected May 19, 2018 by Azirov
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.