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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
Socrates |
How do I set a sprite’s or texture’s mode to addition? I’ve done it before, so i know it’s possible, but I don’t remember how or where the setting is located.
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Reply From: |
Calinou |
Any node inheriting from CanvasItem (such as Sprite, Control, …) has a Material property which can be set to a ShaderMaterial (in case you want to use your own shader) or a CanvasItemMaterial. Here, you want to create a new CanvasItemMaterial then edit it to set its blend mode to Add. Other modes like Sub (substractive), Mul (multiplicative) and Premult Alpha (premultiplied alpha) are also available.
thx a bunch!
Socrates | 2018-05-17 21:25