0 votes

Automaticamente detectar alteração do arquivo, notificar e recarregar scene. Godot + Git.

Xed, Gedit e etc detectam quando ocorre alguma alteração do arquivo em disco e emite um alerta. No Godot isso não ocorre.

Existe alguma configuração que deva ser habilitada?

Example:
Com Git, ao mudar de branch ou restaurar algum arquivo, há a necessidade de fechar e re-abrir as cenas.

Google translate:

Xed, Gedit and etc. detect when a file change occurs on disk and issues an alert. In Godot this does not occur.

Is there a setting that should be enabled?

Example: With Git, when you change a branch or restore a file, there is a need to close and re-open the scenes.

asked May 16 in Engine by dognew (15 points)

1 Answer

0 votes
Best answer

Automatic reloading of externally-modified scene/resource files is currently not implemented in Godot, see this issue on GitHub.

answered May 16 by Calinou (1,947 points)
selected May 16 by dognew
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