Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | JowannoSebastiano | |
Old Version | Published before Godot 3 was released. |
Guys, hello!
I have one problem.
So there is two kinematic body.
And I need to make first follow the second.
All I know is that I should use Navigation node and I have a plan that looks like this:
- Kinematic body 1 gets position of the Kinematic body 2
- Kinematic body 1 moves to kinematic body2
- While Kinematic body 1 moves to Kinematic body 2, it should avoid some navigation poligons.
So, did anyone realized something like this?