0 votes

Hello Community,

I am currently about to make a small game, which goes in the direction of The Settlers or Anno. The camera is directed obliquely from above onto the map. The problem is that objects further back are smaller than objects further forward. This is logically correct but I did not manage to create an RTS camera in which all objects are displayed in the same size no matter how far away they are.

Example: Youtube or Youtube

Does anyone have any advice for me what I need to do to get this camera perspective?

in Engine by (12 points)

1 Answer

+1 vote

Hi, I'm pretty sure you want to set your camera to orthogonal which is a type of projection used in those types of games.

by (204 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.