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Asked By | TobiLa |
Hi, I created this street mesh in Blender:
(object mode)
(edit mode)
When I import it to godot it looks like this:
Why does it look so bad? The colors are not the problem, I didn’t even try to match them yet.
Here are the export settings I used of the “Better Collada” exporter:
I used the default import settings from godot 2.1.4 stable. I tested with Godot 3 too, same error.