How do I use my textures with the mesh library on a 3d gridmap?

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:bust_in_silhouette: Asked By winniethewind

Hey there! I’ve been mucking around with 3d gridmaps, creating a little setup for a room. I have all my meshes loaded in the library and they look fine, and I can work with them on the gridmap.

However, textures don’t seem to load in-game. I can create the spatial material of the mesh, both while creating the mesh lib and after the library and see the results in the editor. The models have been unwrapped, even so the spatial material wont change or match in-game.

Example:


It seems like strange behavior, or am I missing something. Any help would be appreciated, thanks.

:bust_in_silhouette: Reply From: winniethewind

Got it! I had to save the array mesh and reload it within my Mesh Library.