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Hi, I want to make a local multiplayer mode for my game and I have a problem. Imagine that the 2 players want to use a different gamepads to control their characters.
I have set the actions in the project settings to use a gamepad, but how can I make the engine to recognize that the action is done by a determined gamepad when calling that action in code?

asked May 10, 2018 in Engine by ArAdev (54 points)

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