Changing shader param during the run time not updating the shader

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:bust_in_silhouette: Asked By mohsen.ph.69

Hi I create a shader with a uniform float value
I change this float value using set_shader_param during the run time in process function, but it is not changing anything.
It is work fine when the game is not started, for example when I change it in ready function it works fine.

Any body know what is the problem here!!!

Thanks

:bust_in_silhouette: Reply From: mohsen.ph.69

Sorry Guys
the problem was in my Code
I just update the shader param later down in the code and set it back to initial value
that was very stupid error

Thanks All