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Attention |
Topic was automatically imported from the old Question2Answer platform. |
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Asked By |
genete |
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Old Version |
Published before Godot 3 was released. |
I can see it is placed on enemies node of the platform demo from the examples of source code, but I can’t imagine what’s its use.
Documentation doesn’t help too much.
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Reply From: |
jospic |
I’m not sure, but seems it freezes animations, bodies and particles if current camera is far from its boundary…
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Reply From: |
SupToasty |
I believe it’s for processes that should only take place when in view of a camera. Like what unfa wants to do here.