_input_event Signal While Paused

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:bust_in_silhouette: Asked By Supatier

I’m trying to make my area’s signal, _input_eventwork when get_tree().paused = true . I already set my area’s pause mode to processing. But, the signal doesn’t work.

Which script’s function did you connect the signal to?

DodoIta | 2018-04-28 13:50

The same node (area).

Supatier | 2018-05-01 22:54

Hi! Did you eventually solve this issue? I am having a similar problem right now.

LMB | 2018-11-28 20:02

:bust_in_silhouette: Reply From: LMB

There is currently an open issue about this, so I guess it will not work as we expected.

In my specific case, I found out I didn’t really need an Area2D, so I simply got rid of it and moved my code to _input(). YMMV.