–5 votes

As in unreal engine. We can make a logic in c++, but we must make a gdnative module.
Why no one just makes c++ in creating a new script. Are you agree with me?

in Engine by (20 points)

If I am not mistaken, this question is more a feature request, or an opinion poll, than a demand of help about how the engine works. Therefore, I guess that here is not the appropriate place to ask it. I would advise you instead, either to start a discussion on the forum, or (if you are confident in the usefullness of your request) post a feature request on Github.

1 Answer

+3 votes

It would be a waste of time because gdnative allows godot to support multiple languages, including c++

by (42 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.