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Asked By
Skydome
So I’ve been using this software called Dragonbones. And there you can turn a sprite into a mesh and edit it. An example would be https://www.youtube.com/watch?v=34y540SXgFo
or this https://www.youtube.com/watch?v=o-7U1WlO3jo
Can this be done in Godot as well? If not is it possible to export animations from Dragonbone or similar softwares like Spine to Godot?