1
The exported xcode project cannot be parsed if I entered the correct App Team ID name, however if I enter some random text (like "asdfhhj"), I will be able to open the project and modify the team id later in xcode
2
got this error when trying to build and run on my iPhone
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_SKProduct", referenced from:
l_OBJC_$_CATEGORY_SKProduct_$_LocalizedPrice in DYEDUNGEON.a(in_app_store.iphone.opt.debug.arm64.o)
"_OBJC_CLASS_$_SKPayment", referenced from:
objc-class-ref in DYEDUNGEON.a(in_app_store.iphone.opt.debug.arm64.o)
"_OBJC_CLASS_$_SKPaymentQueue", referenced from:
objc-class-ref in DYEDUNGEON.a(in_app_store.iphone.opt.debug.arm64.o)
"_OBJC_CLASS_$_SKProductsRequest", referenced from:
objc-class-ref in DYEDUNGEON.a(in_app_store.iphone.opt.debug.arm64.o)
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
3
got this error when trying to run on simulator
ld: warning: ignoring file /Users/t/Projects/Parsons/Lab/DYEDUNGEON/build/iOS/DYEDUNGEON.a, missing required architecture i386 in file /Users/t/Projects/Parsons/Lab/DYEDUNGEON/build/iOS/DYEDUNGEON.a (2 slices)
ld: entry point (_main) undefined. for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)