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I'm trying to use a png file as background, my goal is to create a three level layer with three images. However, the Godot 2.4 seems to be miss-rendering my pictures and I really don't know why. I tried to change it do jpg, compress it but nothing worked. Other images work just fine.


Screenshot: https://ibb.co/bQEuxS

in Engine by (19 points)

If possible, could you please upload the PNG images you've tried to use? This could help other people diagnose the issue.

Solved, thanks anyway! ;)

1 Answer

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Best answer

Hey guys, apparently it was a Godot 2.4 issue. I've upgraded it to 3.1 and the problem was solved. thanks!

by (19 points)
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