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Asked By | jarlowrey |
I have some background particles (2 second Youtube video example).
I am trying to create a night-like effect using a Black CanvasModulate. The Player has a spotlight and an area light. It appears that these lights are not lighting up the particles unless highly specific, seemingly random areas are illuminated. When the particles are not illuminated, they can be faintly seen crossing over top of the player as black particles.
I would like the particles to be visible if within the light areas, otherwise hidden. Is this possible?