Godot dialogue always starting on last "page"?

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:bust_in_silhouette: Asked By hdo4ever

For some reason, my dialogue system is always starting on the last page. For example, with this code:

https://puu.sh/A3OCo/28948887d5.png

This has really stumped me as this code was working perfectly (I was pretty much near the end of the project) and now I’m at square one again. There was an episode where all the Timers in my projects got their Auto disabled somehow, dunno if its relevant?

https://puu.sh/A3OEi/eb09c95931.png
also results in the same thing.

Anybody got any ideas?