I want to be able to change the sprite of the player object from one thing to another.
If, for example I have the player's sprite change into a brick, then change it back to default, I want to be able to have the brick "fall" from the current position of the player.
I've been able to do the changing, but can't seem to spawn a new object like a brick from the player's current position. Is there a func that accomplishes this?
Everything is done with a 2D Node and movement is done with WASD , 8-way.