I'm would have like to know if there is a way to avoid weird translations with parallax bg and layers when zooming in/out? I tried the ignore camera zoom but I don't think it is really 'realistic'. Any hint?
My guess would be probably to switch my 2d game to 3d, however I have no idea how hard this could be. I saw, few months ago, a snapshot of Juan showing a 2d game made in 3D (it was a mario bros clone).
Thank you !