+4 votes

on IOS export, the godot engine has been compiled into godot_opt.iphone file.
but there is not entry file for Objective-c/swfit,
For example, when you want to add push notification function, admob, or google analytics function, if you want to use some cocoa component or code, how can you do that?

in Engine by (16 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.