0 votes

I moved my scene from the root viewport to a subviewport.

Basically I just added two nodes as parents above my CollisionObject in the scene tree:

  • Control

    • Viewport

      • Collisionobject

The control node has the exact same dimensions as my root viewport, but the input_event signal of my collisionObject doesn't get called anymore.

Does anyone have any idea why this could be happening?

in Engine by (205 points)

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