How to set up VisibilityEnabler2D?

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:bust_in_silhouette: Asked By Lodugh

I thought I just had to add the node to the scene and it would work. However if I do that the Rigidbody outside of the screen still moves, even though it should be frozen. At least thats how it works according to the documentation, I think(Link). Or did I miss something? I even tried to add it directly to the rigidbody but still nothing happened.
Would be great if someone could help me with this!