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Asked By | ESN42 |
I have a scene in which I’ve built an interactive world map. In my game, I want to be able to open this map in a viewport that only covers part of the screen while the rest of the game is still running (this is all 2D). How do I make that happen?
Am I supposed to be using a viewport container? I’ve read some posts that indicate that I should, but I can’t find any documentation on that node.