0 votes

I love using Godot, it's the engine that has most clicked with me. I could go on and on about it. And it's free which is beyond amazing. But in thinking ahead in my career (if it ever pans out), I want to eventually get in to contract gigs and freelancing with the skills I learn. I want to use Godot for personal projects, but I worry that those skills won't be usable in the freelance realm, assuming people will need devs with more experience with Unity or other engines. Any thoughts?

asked Mar 28 in Gossip by jonathanh (21 points)

1 Answer

0 votes

Godot doesn't seem to be a good option for Freelancing currently.

The solution is to use what you like for your pleasure and principle.

And at the same time become good at a popular tool like Unity.

For your own projects you'd be using Godot and for others or work, you'd be using Unity.

That seems to be the only solution.

I was looking on Fiverr and found very few gigs with no reviews.

https://www.fiverr.com/search/gigs?utf8=%E2%9C%93&source=guest-homepage&locale=en&search_in=everywhere&query=godot

One can also try praying that Godot becomes the most popular engine, but Science has shown us that it doesn't work.

answered Apr 30 by Bugdot (43 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.