D:\godot-master>scons platform=windows
scons: Reading SConscript files ...
Configuring for Windows: target=debug, bits=default
Found MSVC compiler: x86
Compiled program architecture will be a 32 bit executable. (forcing bits=32).
TypeError: unsupported operand type(s) for +: 'NoneType' and 'str':
File "D:\godot-master\SConstruct", line 327:
detect.configure(env)
File "./platform/windows\detect.py", line 343:
configuremsvc(env, manualmsvc_config)
File "./platform/windows\detect.py", line 196:
env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])
I cannot somehow compile and windowSdk thing. Can someone help me.