0 votes

D:\godot-master>scons platform=windows
scons: Reading SConscript files ...
Configuring for Windows: target=debug, bits=default
Found MSVC compiler: x86
Compiled program architecture will be a 32 bit executable. (forcing bits=32).
TypeError: unsupported operand type(s) for +: 'NoneType' and 'str':
File "D:\godot-master\SConstruct", line 327:
detect.configure(env)
File "./platform/windows\detect.py", line 343:
configuremsvc(env, manualmsvc_config)
File "./platform/windows\detect.py", line 196:
env.Append(CPPPATH=[os.getenv("WindowsSdkDir") + "/Include"])

I cannot somehow compile and windowSdk thing. Can someone help me.

in Engine by (28 points)

your python version?

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.