0 votes

I added a rigidbody2d, added sprite and collision and placed it somewhere in the window, but the rigidbody2d falls so slow, and when I make it bounce up with set_linear_velocity() it is just as slow, I tried set_gravity_scale() to see if I speeds things up, but it doesn't

in Engine by (117 points)

1 Answer

0 votes

Increasing gravity_scale does definitely make it fall faster. You must have some weird settings. Can you provide a screenshot and code?

by (840 points)

I fixed it! I set the gravity_scale() too low, that's why it was slow, sorry for the hold up!

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