Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Dava |
I tried:
set_rot(rad2deg(30)) # also tried multiplying rad2deg() with delta
But it doesn’t work, it moves upwards and only rotates once
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Dava |
I tried:
set_rot(rad2deg(30)) # also tried multiplying rad2deg() with delta
But it doesn’t work, it moves upwards and only rotates once
Reply From: | kidscancode |
set_rot()
just sets the rotation to a value. Your code would just repeatedly set it to 30 degrees. To rotate, you need to alter it over time.
I’m assuming you’re using Godot 2.1. Try putting this in your _process()
:
var rot_speed = rad2deg(30) # 30 deg/sec
set_rot(get_rot() + rot_speed * delta)
Thanks it works! But it moves too fast even when i set it to 1
Dava | 2018-03-21 19:36
There’s another problem, the object rotates, but it doesn’t move at all the move_local_x()
doesn’t move the object while it is rotating
Dava | 2018-03-22 07:57