get_rot question

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:bust_in_silhouette: Asked By jospic
:warning: Old Version Published before Godot 3 was released.

Hi,
which is the origin of the geometric reference of get_rot function for a RigidBody2D?
Thanks.
-j

:bust_in_silhouette: Reply From: lukas

The origin is the position of the RigidBody2D node.