when open Godot

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:bust_in_silhouette: Asked By fabio
enter code hereOpenGL ES 3.0 Renderer: Intel(R) HD Graphics 4000

ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Condition ’ status != 0x8CD5 ’ is true.
Continuing…:
At: drivers\gles3\rasterizer_scene_gles3.cpp:4893
ERROR: RasterizerSceneGLES3::initialize: Directional shadow framebuffer status i
nvalid
At: drivers\gles3\rasterizer_scene_gles3.cpp:4918

did you update graphics driver to the latest?

volzhs | 2018-03-15 21:31

I did but it did not work.

fabio | 2018-03-15 23:15

I am also experiencing a similar dilemma. My drivers are all up to date but godot crashes on start up. The project manager does not even render.

JessieDaJestaRice | 2019-06-25 01:05