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Asked By | Ilya Fedorinov |
Hello!
I’m trying to export the “step-by-step tutorial game”, and Godot produces two files - non-empty .pck, and empty .exe (zero size file).
I tried to reinstall export templates, nothing happened. The archive with project is here: Dodge Creeps.zip - Google Drive
By the way, the “console” for Godot Editor is filled with some kind of errors: https://media.discordapp.net/attachments/342056330523049988/423005154133147648/unknown.png . I don’t know if it is relevant to the problem or not.
Please, help me!..
What is the “step-by-step” tutorial? Is it for a C# game? If so, then what could be happening is that the editor isn’t exporting it, because it looks like you’re running the “NoMono” (i.e. the non-C# version) of the editor.
Ertain | 2018-03-14 07:06
No, I did not use any of C# code in the project. That’s why it is NoMono =-)
Ilya Fedorinov | 2018-03-14 07:59
I’m using the provided project, and I can’t seem to replicate the problem in the Windows build of the engine. Which version of the engine are you using? I’m using version 3.0.2. Are you using the default settings for exporting on Windows? Also, I have none of the errors you have encountered while running the engine.
Ertain | 2018-03-14 21:06
Yes, I am using 3.0.2.stable.official too. I use default settings for export for Windows Desktop.
I’m fucking stuck. I tried to export an empty project and a project which has only one ColoredRect - neither produced non-zero executable.
Ilya Fedorinov | 2018-03-15 04:51
I made this work by deleting an AppData\Godot directory!!! dances Kozachok while drinking mineral water from a vodka bottle
Ilya Fedorinov | 2018-03-15 05:02
I am glad for you, comrade.
Ertain | 2018-03-15 07:06
Thank you! =-))
Ilya Fedorinov | 2018-03-15 11:05
definitely an original celebration. =)
Millard | 2020-11-21 05:00