How to get KinematicBody2D position in a Node2D child node

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:bust_in_silhouette: Asked By Aryn

The title is self explanatory! I’m using Godot 3.0.2

:bust_in_silhouette: Reply From: Footurist

This is the essence of the difference between local and global position. A local position always gives the position relative to the parent, wehreas global tells you the relative position to the root node.

Relative to parent:

get_position()

Relative to root node:

get_global_position()

Ooh! really thanks :slight_smile:

Aryn | 2018-03-11 23:31