Godot crashing on startup on a geforce 1080 ti

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:bust_in_silhouette: Asked By gordomac

So, I’m getting those crashes at startup, they seem to be common on old GPUs, but i’m actually using a really modern one. Not only that, but the crashes are also really inconsistent, when I redownload Godot it seems to have a slim chance of actually working, but when i try to save or run anything that i have done, the crashes reappear.

Any help is appreciated.

Edit: btw, the error on saving/loading project is this

running cmdline: “C:\Users\Paulo\Desktop\Godot\Godot_v3.0.2-stable_win64.exe” “–path” “C:/Users/Paulo/Documents/Mini%20Platform%20Game” “–remote-debug” “127.0.0.1:6007” “–allow_focus_steal_pid” “9752” “–position” “448,240”
** Debug Process Started **
drivers\windows\stream_peer_tcp_winsock.cpp:203 - Server disconnected!

** Debug Process Stopped