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Hi, everyone. I'm having some trouble with inputs...

Area2D set as pickable receives mouse events as expected until I set it as a child of a CanvasLayer. I'm really stuck here, any thoughts?

in Engine by (71 points)

1 Answer

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I think the CanvasLayer is only supposed to hold UI elements, such as control Nodes rather than physics types such as Rigid Body and Area 2D.

by (176 points)
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Yeah, that is what it seems like.

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