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I am making a shop panel plugin for 2d games and I was wondering what's the best way to handle a lot of different textures. Is exporting every single texture really the only way? Or is there some kind of workaround with an array of textures?

in Engine by (840 points)

Never mind, I got it. One can export an array of objects and then set these objects as textures. Great!

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Never mind, I got it. One can export an array of objects and then set these objects as textures. Great!

by (840 points)

I am into the same scenario. Can you explain it clearly. Thanks in advance.

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