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Asked By | Footurist |
Is something like this possible?
extends Node2D
onready var count = 0
func _process(delta):
count += 1
if count == 120:
export (float) test_var = 0
But if you export a variable while the games is running, you won’t be able to edit it. What would you benefit from doing this?
Nyenye | 2018-02-27 12:28
Yeah, the ridiculous thought was very quickly abandoned, lol. Thanks anyways.
Footurist | 2018-02-27 16:28
But we can use tool
keyword.
dragora | 2018-04-30 09:40