So i wish to implement the gamejolt API into my game so i can keep track of how long user's have played and Highscores and all that
Seeing as they have an API written entirely for C++ is it possible that i can just put it in my game's project folder and access and link it from there, or is godot still iffy on the whole coding in C++ thing?
Any help is appreciated and thanks in advance ^^
Edit: Okay, let me rephrase my Question, Can i take this library Here Gamejolt C++ Api
And Just put it in my Game's Project folder and Access the API library from a basic GD Script?