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Asked By | avencherus |
Recently I’ve been getting an error near the start of my game, it seems like when very specific things happen at a percent time.
Godot stops working with nothing erroring in the console.
When I follow through the debug to Visual Studio it says the following:
Unhandled exception at 0x0… Access violation reading location…0x0…
How would I go about debugging this, what typically might be the culprit?