0 votes

Is there any way to limit Camera node's projection methods to specific layer?
Specifically I'm trying to use Camera's projectrayorigin() and projectraynormal() to find a 3D position of the mouse, and want it only to project on the floor of my scene. Problem is that the ray hits characters and I don't know how to limit the ray's collision layer.
Or maybe there is another way?
Thanks for any help!

in Engine by (64 points)

1 Answer

0 votes
Best answer

I found a way to do it. Just uncheck "Input Ray Pickable" on all of the Nodes that you don't want to be collided with the ray.

by (64 points)
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