+3 votes

Sorry for poor English

I make a game and export that to the APK file (Godot 2.1.4). Now i extract my APK by WinRAR (For curiosity) and i have access to my assets (images, sounds, etc).

I design and animate the characters and make sounds, I don't want anyone to use my artwork. How can i protect my assets?

asked Feb 17, 2018 in Engine by hashak (44 points)
edited Feb 17, 2018 by hashak

1 Answer

+1 vote

This question is actually pretty good. This may help you : https://gamedev.stackexchange.com/questions/125796/protecting-game-assets-through-archiving

answered Feb 17, 2018 by SingingApple (409 points)

Thanks for your help

What other engine do for that, for example Unity? I test a APK game that made with Unity and i don't have access to assets.

I think this feature is not available in Godot. But if this feature exists in Unity then don't you think we must ask for this feature?
Also, I think there is a way to protect assets in the Construct 3 game engine. I read it somewhere but I don't exactly remember where.

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