Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | ugly_cat | |
Old Version | Published before Godot 3 was released. |
There is this strange lighting(?) error I’ve been having with the 3D engine. When I move the camera around it’ll modify the lighting on other objects in a peculiar manner. Reference the attached gif to see what I’m talking about. Is this a bug or am I just doing something wrong?
Have you perhaps set a Texture to it accidentally, or have you set the UV Maps?
The_Duskitty | 2016-03-31 05:42
I’ve seen a similar problem, but with textured walls. I don’t know if it’s a glitch or a bug, but playing with lights and shadows change the problem (alas doesn’t fix it).
Gokudomatic2 | 2016-04-01 05:28