0 votes

In what order are objects created when you run a scene if you have multiple nodes with a hirarchy like this : RigidBody2D/PinJoint2D?
I'm trying to connect PinJoint2D's at runtime, but they objects just stick together everytime, no matter the position of the pins...

in Engine by (840 points)

1 Answer

0 votes

If I'm not mistaken it goes something like this:
- First
- - Second
- - -Third
- - Fourth
- - Fifth

and so on( each - is child for the prev, like in the gdScript's tabs)

by (1,193 points)
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