Is it possible to bind only the left or right control or shift key in the Input Map tab?

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:bust_in_silhouette: Asked By skrx

I want to assign the left control (Ctrl) key to the first player and the right to the second player, but Godot doesn’t seem to differentiate between the left and the right key. In the Input Map tab I can only bind Control which corresponds to both keys.

There doesn’t seem to be a way… I searched all the KEY_* constants and I couldn’t find anything here either.
There is an issue open if you want to add your voice: Add Modifier keys left/right support · Issue #3347 · godotengine/godot · GitHub

Zylann | 2018-02-14 14:06