Godot 3 shaders replace color and add glow effect...

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:bust_in_silhouette: Asked By jandans

Hey I’m kinda new to Godot… and since Godot had a major release bump I decided to give it a try…

So my problem is that I want to import one generic sprite in my 2D scene… replace color in that sprite and then add a glow effect to the replaced color…

I have found this question that shows how to change color, but I don’t get how can I add the glow itself… also if you know good material on Godot 3 shader language I would love to read it…

Thanks!