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Asked By | darshan |
Godot 3.0 has Smart snapping options, but I couldn’t find any documentation which explains it, Can anyone explain what these are and how to use them. I was going through the Using Tilemaps section in the documentation and in the Collision sub-section, when I create a StaticBody2D, it doesn’t snap to the grid properly. I was wondering whether this had to do anything with the smart snapping options.