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Asked By | Travis Briggs |
This is Godot 3.0
I have a CollisionShape2D. Under it’s “Shape” property, I have selected “New ConcavePolygonShape2D”. Now I can click into that Node, but I don’t get any path editing tools in the editor.
I have also created a Path2D node under the CollisionShape2D node and drawn the path that I want. How do I hook these two up, so to speak?
For the ConcavePolygonShape2D, there is a “Resource” section that has a Path property, but if I type the name of the path (“HeartPath”) then I get errors like this:
No loader found for resource: res://HeartPath
scene/resources/scene_format_text.cpp:174 - Couldn't load external resource: res://HeartPath