0 votes

Does anyone know that? It appears to be limited, since it looks scattered if the velocity of the emitter reaches a high speed, no matter what settings. I tried reading the source code, but I have no knowledge of C++.

I am trying to achieve something like a trail renderer.

Thanks for all your answers!
Greetings, Footurist

in Engine by (840 points)
edited by

1 Answer

+1 vote

Not a direct answer, but be mindful that the higher the speed then the greater the likelihood that less powerful devices will have trouble running your game.

by (59 points)

Thanks, I'll keep that in mind.

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